Mexican Train Game

Unit price $0.00 per 

Mexican Train To Go dominoes take up less space on your table and allow more room for snacking and sipping! The new Fun Size tiles are high-quality, made to stand-up like regular size dominoes and handle well for all ages. They are easy to read, weigh less, store better, and are great for travel and vacations too!
Contents:
91 Double 12 Dominoes
8 Glitter Train Markers
Mini-Centerpiece
Storage Case
Rules for 4 Games
Muggins (Straight Dominoes) is played with a double-6 set. If you are using a larger set, keep only tiles featuring a 6 or lower, so you are left with 28 tiles.

Number of players: 2, 3 or 4. If you are playing with 4 players, players may divide into 2 teams of 2 players (partners sit opposite one another)

Play: The first player may play any domino he/she wishes from his hand and puts it in the center of the table. It does not need to be a double. Play then moves clockwise to the next player. Players now take turns playing a domino from their hand, which has a matching end with one of the open ends on the layout. If a player has a playable tile (end-matching), he/she must play it. However, if a player has no playable tile, he/she must draw a tile from the bone pile and play it, if possible. He/she continues to draw until he/she gets a playable tile or until the bone pile is depleted.

Placing the first double:The first double played (called spinner) must be placed sideways (at right angles) on the line. This first double may be played off on all four edges: first one domino to each side, followed with one domino to each end.

Placing subsequent doubles: All subsequent doubles are placed sideways on the lines and the numbers appearing on both ends are added.

Scoring with multiples of five during play: At the end of each turn, if the numbers on all the open ends on the layout total any multiple of five, the player is awarded that number of points. In the diagram, the open ends are added as follows: 6 +0+4 +5 = 15. The player scores 15 points. If a player makes a score but fails to record it, an opponent may call out Muggins! and steal the points.

Blocking: If, in the course of the game, it is impossible for any of the players to play, the game is blocked and the round ends.

Ending a Round: A round ends when the game is blocked or when a player has dominoed (played all of his/her tiles). Each player then adds up the numbers appearing on the dominoes in his hand.

Scoring: In the case of blocking: The player with the lowest sum adds his opponents sums (rounded to the nearest five) to his score. In team play, the team with the combined lowest sum adds the opposing teams combined sum (rounded to the nearest five) to its score.

In the case of dominoing: The player who has dominoed adds his/her opponents sums (rounded to the nearest five) to his/her score. However, in team play, he/she does not add his/her partners sum.

Final Scoring: The score of 250 points is usually considered a game. The first player (or team) to score this amount wins the game.